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[personal profile] nixy
I've always loved tansu chests, and even though this is a heap of different chests and not the more usual single stair-step chest, I have seen it done this way in photographs, too. If you know anything about tansu, I've taken some gross liberties here, but it looks good (IMO). I made a zillion (10, actually) OMSPs for the various levels and the insides of a few of the boxes, as demonstrated by my ugly spokesmodels.

Last time I had the stairs in a game configuration that had Sims in it, they were able to use the stairs normally, though the animations don't quite match up with the irregular step placements. It's actually not terribly noticeable unless, I suppose, you were making a movie or screenshots and needed it to be perfect. It's good enough for my purposes, at any rate.

   
 I've also been working on a sofa based on a Paul Frankl design. You've probably seen it before if you have ever been remotely interested in anything related to Art Deco. The Sims version, like the original, is a bench-style sofa with matching endtables that sit flush against the couch on either end. It took me way too long to finally realize that the texture issues I was having with the sofa were related to the Zecutime sofa that I cloned to make it. I switched to the ugly Art Nouveau sofa and it works great, except now I have to adjust the base chrome texture to line up with the endtables.

To avoid crashing, I loaded up the game with just my meshes, so I couldn't actually do much of a room arrangement. I put random clutter on the end table to test the OMSPs I made. I'm also working on an art supply set - the paint cans, the brushes, the paint tubes, and a bunch of canvases that managed to not get into the screenshots. The canvases I've made so far are a trio in 11 (!!!) different configurations. If there is any particular size or arrangement of canvases that anyone might like, I'd be interested in suggestions - when there are limitless possibilities, I have a hard time picking any.

I always liked the wooden art box that Beosboxboy made, but I didn't like that it was so clean, and that it was closed. I made a very similar version, but both open and closed, and lower poly, and I'm planning on grunging up the texture to a very, very large extent. The paint cans are in two sizes and the brushes come in horizontal versions and three different upright bundles that can be stuck in the cans or the open box, or wherever else you/your sims like to stick things. Paint tubes are also in various clumps.


I made stuff for the Elders Challenge, but the thing I really, really wanted to upload is not cooperating due to mysterious alpha/transparency issues. I'm going to fiddle with it a bit more and either it will work or I'll give up and just upload these pill bottles...
 

...and the walker. These are not for cool elders. These are for elderly elders.
 

It took me forever to realize that the tennis balls I see on people's walkers are to make it easier to slide the thing across the floor, and probably also to keep the rubber feet from marking up the heavily waxed floors in nursing home hallways. It's the sort of detail I find depressing-ish but also sort of funny in an awful way.

Lastly, I really like the idea of the photo string in one of CherryND's sets, but it's beyond lame that it's not recolorable. So I made my own.
 

Photos are of my favorite male model. He's...a little different. Redheaded men are rare, and pretty ones are rarer still, and that there's one out there that likes to dress in girl's clothes or no clothes at all and seems to be a hugely cheerful slut just makes me HAPPY.
 
Anyway, so that's what I've been doing. Go, me. Now I have to go buy dogfood before the store closes...

(no subject)

Date: 2009-03-01 01:07 am (UTC)
From: [identity profile] aikea-guinea.livejournal.com
:O

This stuff is all insanely fantastic!!! I love all of it! Any ETA on it? I actually have a need for the art supplies and pill bottles.

(no subject)

Date: 2009-03-01 05:12 am (UTC)
From: [identity profile] nixypixel.livejournal.com
Hopefully in the next day or so. I've got a few other things that I want to add to the art supplies set, but the meshes are done and I just need to simmify them. Ditto everything else, really. One of the slaved files of the pill bottles is not picking up the recolors, so I have to go in and fix that, but they're also ready to go beyond that. So, soon. If you do need them NOW, lmk and I'll let you have them ASAP - meaning, before I fuss around with screenshots for the "official" uploading.

(no subject)

Date: 2009-03-01 08:07 pm (UTC)
From: [identity profile] aikea-guinea.livejournal.com
The next day or two should be fine, I think. I'd like to use the art supplies in a specific scene I'm ready to do, but I can do things out of order if I need to. :D

(no subject)

Date: 2009-03-01 03:09 am (UTC)
From: [identity profile] sixtylilies.livejournal.com
nixy, wow, amazing. It is most exciting and I want it all. I had a tansu dresser that worked as stairs in Sims 1 and always mourned the loss of it for Sims 2. And it'll be so lovely to have an alternative to pieman's pill bottles, as nice as they are.

Now I am going to be terribly rude and wonder if I could ask you a couple questions about UV mapping sometime? I can't seem to wrap my head around it, and you mentioned awhile back that it doesn't trouble you.

(no subject)

Date: 2009-03-01 05:17 am (UTC)
From: [identity profile] nixypixel.livejournal.com
Oh, I wish I'd had tansu stairs for Sims 1. With all the great stuff there is for Sims 2, I still miss a lot of my Sims 1 stuff. Even with all the stuff I loved, it's only been since I've played Sims 2 that I've found out about so much Sims 1 stuff I never knew about at the time. I would love to have all of Miffy's build stuff and the Persimmon Grove stuff for Sims 2...

Anyway. Yes, please ask questions about UV mapping. I'll help if I can, and I can also shamelessly use your questions to help shape the tutorial I have in mind. I've been asked by lalabubus to help her with meshing - specifically, using Milkshape - and I've been planning a UV mapping/meshing tutorial because I do see evidence that a lot of really good meshers don't "get" UV mapping and...it's actually really easy, at least the way I've come to approach the entire process.

(no subject)

Date: 2009-03-01 04:24 am (UTC)
From: [identity profile] lingeringviolet.livejournal.com
Wow, gorgeous, every last bit.

(no subject)

Date: 2009-03-01 05:35 am (UTC)
From: [identity profile] nixypixel.livejournal.com
Thank you :) I'm rather excited that I've made meshes that DO something. Or, to be more accurate, that have things done TO them. The level of functionality that I'm working with now is no harder than making deco stuff, but I feel ridiculously more accomplished regardless.

(no subject)

Date: 2009-03-01 11:07 am (UTC)
From: [identity profile] ya-soglasna.livejournal.com
Oh, I love these things! I can't wait!

(no subject)

Date: 2009-03-03 01:31 pm (UTC)
ext_140130: (Default)
From: [identity profile] eosophobia-x.livejournal.com
The tennis balls on the walker made me snort. I feel like a horrible person. I am not a horrible person, honest! D:
I likey. (:

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